This is a version of the classic hangman game which is designed to help grade school age children improve their vocabulary and spelling. It is appropriate for use in a classroom or at home. The object of hangman is to guess all of the letters in a word before the hangman is drawn. If the letter which is guessed is in the word it is shown.
If the letter is not in the word, another line is drawn on the hangman. Key features include a hint feature which uses word's definition to provide a hint when needed, play using the keyboard or mouse, four different themes (hangman, flower, snowman, and spider), categories in word lists, and optional scoring.
You can enter your own words or play with the list of over 500 words included with the game
A2Z Hangman keywords: spelling, vocabulary, esl, language, hangman, games, children, education
This program is no longer available for download from our website. Please contact the author of A2Z Hangman at firstname.lastname@example.org for any additional information.