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Nanosaur Extreme
Version history for Nanosaur Extreme shows you how often it was updated over the past months (starting May 10, 2005) as well as 'what is new' information for each update (if available, since this information provided by the author).
v 2.03 updated on May 10, 2005 - Improved System Detetion. - Program no longer always uses 100% of CPU (now only uses what is require to get at least 60fps). - All static screens now close automatically after an appropriate time. - Fixed help screen not showing up. - Fixed problem with some serial #s not being recognized. - Microsoft removed ability to play non Microscoft video and/or audio file formats, which forced. us to use Windows AVI files. (Those avi files are 2x as large at 1/2 the size and worse quality!). - Worked around problems with latest Windows updates that caused bogus "OpenGL Required" messages. - Worked around bugs in latest Windows udpates that caused spurious "Fatal Error" messages. - Add/Remove programs control panel now shows program as available for removal. - Updated in-game help to reflect left handed additions and Q/Z jetpack usage.
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