PlayBasic Learning Edition History

Version history for PlayBasic Learning Edition shows you how often it was updated over the past months (starting Mar 23, 2005) as well as 'what is new' information for each update (if available, since this information provided by the author).

Version: 1.64l
Size: 9917 KB
OS: Windows
Description:   PlayBasic is a powerful 2D game programming language. Made for everybody (beginners to experienced designers) and includes a wealth of built in features. Letting programmers focus on making fun games quickly!

v 1.64l updated on Apr 26, 2010

Huge Update, New graphics Engine, loads of new Compiler Updates, Updated Help & Examples and much much more

v 1.623 updated on Aug 15, 2007

This update includes 120 day Free Trial period, various bug fixes, more machine code optimizations, new cross references Help Files and the updated Example Pack.

v 1.62 updated on May 15, 2007

Recent additions include 120 day trial, updated IDE, Linked Lists, Compiler Status Window, More Type extensions, Syntax highlighted Help, bugs fixes and of course more commands/examples.

v 1.49 updated on Sep 20, 2006

Recent additions include pseudo 3D support, 32bit Alpha Channels, more dynamic array and trig helper commands plus a very healthy 25% code execution performance boost!

v 1.44 updated on Jul 11, 2006

Added more Sprite collision modes (Pixel Perfect & Vector To Pixel Modes) plus more MMX and runtime optimizations

v 1.38 updated on Jun 01, 2006

Various key bug fixes, plus added Arrays fields to user defined types and more MMX optimizations

v 1.33 updated on May 11, 2006

This update includes over 100 new commands, 400 examples and updated doc's

v 1.089c updated on Jan 11, 2006

This update includes another 50 new commands, from Music controls, Dll Binding, Searchable help and much more !

v 1.088 updated on Aug 24, 2005

This update feature more improvements Sprite and World collision systems. Including Ray intersections, regional sprite intersections (point, rect. quad, polygon) through to locating the nearest collision points.

v 1.08 updated on Jul 13, 2005

This update includes major changes to the sprite collision and world systems. Including vector based and sliding collisions. Plus PB1.08 includes the latest Midi and Info file command sets

v 1.073 updated on Jun 01, 2005

This update includes a complete new sprite fx engine, featuring super charged sprite rotation and over 15 new real time rendering modes. From Alpha Addition/Subtraction, Colour Replacements, Raster Bars, Gouraud and more.

v 1.066 updated on Apr 20, 2005

This update fixes various bugs in the original V1.06 release.

v 1.06 updated on Mar 23, 2005

This update (1.06) now includes the complete documentation ! Containing over 737 pages of command and tutorials...

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