Vizup SDK In-house subscription History
Version history for Vizup SDK In-house subscription shows you how often it was updated over the past months (starting May 07, 2007) as well as 'what is new' information for each update (if available, since this information provided by the author).
v 5.1.5 updated on Dec 04, 2014
Advanced polygon reduction technology.
v 4.0.0 updated on May 31, 2011
Advanced reduction algorithm has been released.
v 3.9.5 updated on May 27, 2011
Added support of advanced normals generation method.
v 3.7.2 updated on Sep 20, 2010
Improved StereoLitho (.STL) import/export.
v 3.7.1 updated on Aug 16, 2010
Improved advanced shapes/groups fixation function.
v 3.7.0 updated on Jul 27, 2010
Improved texture borders preservation algorithm.
v 3.6.8 updated on Jun 24, 2010
Improved texture borders processing algorithm.
v 3.6.7 updated on Jun 03, 2010
Improved texture coordinates processing algorithm.
v 3.6.5 updated on May 04, 2010
Improved texture border preservation of complex models.
v 3.6.4 updated on Apr 15, 2010
Improved border preservation of complex models.
v 3.6.3 updated on Apr 07, 2010
Improved reduction of large textured models.
v 3.6.2 updated on Mar 19, 2010
Improved import/export of large vrml .wrl files.
v 3.6.0 updated on Feb 26, 2010
Improved complex reduction of large models.
v 3.5.8 updated on Feb 01, 2010
Improved reduction of complex models.
v 3.5.6 updated on Jan 19, 2010
Improved support of complex models (texture border preservation using).
v 3.5.5 updated on Dec 20, 2009
Improved support of complex models (more effective border preservation using).
v 3.5.4 updated on Dec 07, 2009
Added support of special texture border preservation method.
v 3.5.3 updated on Nov 13, 2009
Added support of special border preservation method.
v 3.5.2 updated on Oct 28, 2009
Added support of 64-bit floating-point precision.
v 3.4.8 updated on Sep 02, 2009
Advanced shape preservation algorithm has been released.
v 3.4.7 updated on Aug 21, 2009
Important enhancements which improve algorithm performance on certain types of models.
v 3.4.3 updated on Jul 09, 2009
Improved texture border optimization method.
v 3.4 updated on May 13, 2009
Advanced optimization algorithm has been released.
v 3.3.8 updated on May 04, 2009
Improved params of shapes border preservation algorithm.
v 3.3.5 updated on Apr 03, 2009
Improved support of large models (more effective RAM using).
v 3.2.9 updated on Feb 02, 2009
Advanced normals recalculation function.
v 3.1.3 updated on Nov 07, 2008
Improved texture borders preservation function.
v 3.0.9 updated on Sep 03, 2008
Improved texture border preservation function.
v 3.0.4 updated on May 18, 2008
Improved prediction of a mesh quality criteria parameter.
v 3.0.3 updated on Apr 29, 2008
Improved border preservation function.
v 3.0.2 updated on Apr 21, 2008
Improved normals recalculation function.
v 2.4.5 updated on Nov 16, 2007
Added prediction of a mesh quality criteria parameter.
v 2.4.3 updated on Oct 22, 2007
Remeshed by an advancing front technique to improve shape quality.
v 2.4.2 updated on Oct 09, 2007
Improved optimization method for mesh joining.
v 2.4.0 updated on Sep 19, 2007
Improved rendering of meshes with transparent and textured materials.
v 2.3.9 updated on Aug 15, 2007
Improved group hierarchy import/export of Wavefront .obj files.
v 2.3.7 updated on Jul 09, 2007
Advanced normals preservation algorithm has been released.
v 2.3.6 updated on Jun 05, 2007
Advanced form preservation algorithm has been released.
v 2.3.5 updated on May 15, 2007
Increased compatibility in Windows Vista.
v 2.3.4 updated on May 07, 2007
Poser .obj files optimization is now done more correctly. Wavefront OBJ file format is open and has been adopted by other 3D graphics application vendors and can be imported/exported from e-Frontier's Poser, Autodesk's Maya, Blender, Misfit, 3D Studio Max, Newtek Lightwave, etc.
Go back to the Vizup SDK In-house subscription review