Vizup SDK In-house subscription History

Version history for Vizup SDK In-house subscription shows you how often it was updated over the past months (starting May 07, 2007) as well as 'what is new' information for each update (if available, since this information provided by the author).

Version: 5.1.5
Size: 3048 KB
OS: Windows
Description:   Vizup SDK - a drop in solution for software vendors seeking to incorporate advanced Vizup decimation technology into existing or new products and applications.

v 5.1.5 updated on Dec 04, 2014

Advanced polygon reduction technology.

v 4.0.0 updated on May 31, 2011

Advanced reduction algorithm has been released.

v 3.9.5 updated on May 27, 2011

Added support of advanced normals generation method.

v 3.7.2 updated on Sep 20, 2010

Improved StereoLitho (.STL) import/export.

v 3.7.1 updated on Aug 16, 2010

Improved advanced shapes/groups fixation function.

v 3.7.0 updated on Jul 27, 2010

Improved texture borders preservation algorithm.

v 3.6.8 updated on Jun 24, 2010

Improved texture borders processing algorithm.

v 3.6.7 updated on Jun 03, 2010

Improved texture coordinates processing algorithm.

v 3.6.5 updated on May 04, 2010

Improved texture border preservation of complex models.

v 3.6.4 updated on Apr 15, 2010

Improved border preservation of complex models.

v 3.6.3 updated on Apr 07, 2010

Improved reduction of large textured models.

v 3.6.2 updated on Mar 19, 2010

Improved import/export of large vrml .wrl files.

v 3.6.0 updated on Feb 26, 2010

Improved complex reduction of large models.

v 3.5.8 updated on Feb 01, 2010

Improved reduction of complex models.

v 3.5.6 updated on Jan 19, 2010

Improved support of complex models (texture border preservation using).

v 3.5.5 updated on Dec 20, 2009

Improved support of complex models (more effective border preservation using).

v 3.5.4 updated on Dec 07, 2009

Added support of special texture border preservation method.

v 3.5.3 updated on Nov 13, 2009

Added support of special border preservation method.

v 3.5.2 updated on Oct 28, 2009

Added support of 64-bit floating-point precision.

v 3.4.8 updated on Sep 02, 2009

Advanced shape preservation algorithm has been released.

v 3.4.7 updated on Aug 21, 2009

Important enhancements which improve algorithm performance on certain types of models.

v 3.4.3 updated on Jul 09, 2009

Improved texture border optimization method.

v 3.4 updated on May 13, 2009

Advanced optimization algorithm has been released.

v 3.3.8 updated on May 04, 2009

Improved params of shapes border preservation algorithm.

v 3.3.5 updated on Apr 03, 2009

Improved support of large models (more effective RAM using).

v 3.2.9 updated on Feb 02, 2009

Advanced normals recalculation function.

v 3.1.3 updated on Nov 07, 2008

Improved texture borders preservation function.

v 3.0.9 updated on Sep 03, 2008

Improved texture border preservation function.

v 3.0.4 updated on May 18, 2008

Improved prediction of a mesh quality criteria parameter.

v 3.0.3 updated on Apr 29, 2008

Improved border preservation function.

v 3.0.2 updated on Apr 21, 2008

Improved normals recalculation function.

v 2.4.5 updated on Nov 16, 2007

Added prediction of a mesh quality criteria parameter.

v 2.4.3 updated on Oct 22, 2007

Remeshed by an advancing front technique to improve shape quality.

v 2.4.2 updated on Oct 09, 2007

Improved optimization method for mesh joining.

v 2.4.0 updated on Sep 19, 2007

Improved rendering of meshes with transparent and textured materials.

v 2.3.9 updated on Aug 15, 2007

Improved group hierarchy import/export of Wavefront .obj files.

v 2.3.7 updated on Jul 09, 2007

Advanced normals preservation algorithm has been released.

v 2.3.6 updated on Jun 05, 2007

Advanced form preservation algorithm has been released.

v 2.3.5 updated on May 15, 2007

Increased compatibility in Windows Vista.

v 2.3.4 updated on May 07, 2007

Poser .obj files optimization is now done more correctly. Wavefront OBJ file format is open and has been adopted by other 3D graphics application vendors and can be imported/exported from e-Frontier's Poser, Autodesk's Maya, Blender, Misfit, 3D Studio Max, Newtek Lightwave, etc.

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