This software is a Perl extension that enables users to model backgammon games. It allows you to set up different game states, make moves and evaluate the probability of certain outcomes. With this software, users can experiment with various strategies and gain a deeper understanding of backgammon gameplay.
To get started, developers simply need to use the Games::Backgammon class and initialize a new instance of the game. This can be done using the included new() method and passing in a variety of parameters, including the starting position of the checkers, which can be specified using whitepoints and blackpoints parameters.
One of the key features of this module is its ability to provide detailed game information, such as the position ID, the number of checkers off from white, and the available legal moves. Developers can retrieve this information using the relevant methods provided by Games::Backgammon, such as position_id(), whitepoints() and legal_moves().
It is important to note that this module is not designed to provide a full-fledged backgammon game playing experience. Instead, it is intended to assist developers in analyzing (long) racing positions in a more convenient way. Most of the routines in this module are simply wrappers around the gnubg program of Gary Wong.
Overall, Games::Backgammon is an effective and user-friendly Perl module for game development, providing developers with the necessary tools to create and manage backgammon games with ease.
Version 0.13: N/A