Polygon Cruncher software reduces the number of polygons in 3D objects while maintaining their appearance, including details, materials, texture, and colors. Compatible with various formats including 3DS Max, Maya, Lightwave, and more.

It is a tool that helps reduce the number of polygons of objects without changing its appearance. This software keeps all the details, materials, texture information, vertex colors, and normals even at high optimization ratio. Additionally, Polygon Cruncher uses an exceptional algorithm developed over the last decade resulting in incomparable results.
Polygon Cruncher is easy to use and has been chosen by major 3D companies. Some of its notable features include its ability to handle millions of polygons, reducing the number of faces of models by up to 80%, and enabling the modification of the level of details in real-time. It also keeps materials UV textures, user normals, and mesh symmetry while protecting object boundaries, material boundaries, and UV seams.
The software offers an OpenGL preview which simplifies optimization control and can import/export many 3D formats (collada, xsi, lxo, 3ds, obj, stl, skp...) while performing file updates to keep animations, bones, and shaders. Additionally, it includes a batch optimization module that allows optimizing a set of files and defining the optimization levels you need.
Polygon Cruncher also includes merge faces/weld vertices features, and its stand-alone version allows the optimization of many different 3D formats. With its various features, Polygon Cruncher is an excellent software tool that will make your 3D modelling work more efficient and effective.
Version 10.51: Polygon Cruncher for Maya 2015 / 3ds Max 2015.