This game involves connecting game units located in corners of a field filled with ledges to form a continuous track.

On the perimeter of the field, there are buttons that can be used to turn an appropriate line or column clockwise. When the left mouse button is clicked on a block, a turn occurs in the line and column containing the block, which counts as a course and reduces the player's score. The number of universal blocks with four hanging indents that can be placed in empty crates is limited and displayed in a special field. These blocks can be installed with a right button click on an empty crate, and the amount of universal crates can be increased after completing a round, but not exceeding nine. The game won't end if the universal block count reaches zero, but universal blocks cannot be placed.
In the game, the score may become negative, or the round time may expire, leading to the end of the round. If the score exceeds the minimum value in the tournament, the player's result will be placed in an appropriate spot in the tournament. Each round's time is less than the previous round, making the game more challenging. However, it's not always guaranteed that the player can complete the task without the use of universal blocks. Overall, this game is challenging and requires strategic thinking to conquer.
Version 2.18: N/A
Version 2.11: N/A