These patches enable Art-Net device interaction through software.
The first of these patches is the ArtDmx Sender, which lets you broadcast a structured set of DMX values over a specified IP network, sub-net, and Universe. The second patch is the ArtDmx Receiver, which receives broadcast DMX values for the specified sub-net and Universe.
The best part about these patches is that they can work with either raw DMX values, which range from 0 to 511, or normalized values, which are fractional and range from 0.0 to 1.0, depending on whether the "Normalized Values" checkbox is checked.
When it comes to sending ArtDmx packets, it is essential that one of your computer's network interfaces is set to a valid Art-Net IP Subnet. These subnets include 2.0.0.0/8 and 10.0.0.0/8, each with their corresponding netmask and broadcast address. If none of your computer's network interfaces are set correctly, Art-Net packets won't be sent.
To test whether your network settings are correct, the included ArtNet-SendReceive.qtz can be used. It shows the top and bottom numbers displayed, which should match approximately, though there will be a delay of a frame or so.
The Channel Structure input is a keyed structure that operates on a structured set of keys and values, representing the output ArtDmx channel and the value that should be sent to it. You can also specify comma-delimited keys, which represents a 16bit composite channel made up of two arbitrary 8bit channels.
The ArtDmx Sender patch comes with the option to send short frames, which is more efficient, but may not be compatible with some hardware. If disabled, the patch will send complete DMX512 frames.
In conclusion, Kineme Art-Net Tools is a powerful software solution that provides seamless interaction with Art-Net devices. If you're looking to optimize your Art-Net device interaction, give it a try today!
Version 1.1: N/A