EntityForge is a software tool that allows users to display, animate and manipulate 3D graphical media with its user-friendly interface.
This software has several uses, including offering a WYSIWYG (What You See Is What You Get) display of character models and animations in a game engine environment. It also provides conversion of character models and animations to and from various formats and packaging styles, with emphasis on Cal3D. Limited model post-editing features are also included, such as material swaps and animation weighting. Object composition for packaging and distribution by artists and world developers is another notable use of EntityForge.
One of the impressive features of EntityForge is that it allows users to load Cal3D model and animation sets and render them in real-time, fully textured and in wireframe. Additionally, animation 'tryout' is possible, including blending weight adjustments for multiple simultaneous animations. Furthermore, the software provides the ability to toggle rendering of individual meshes and to arbitrarily change material assignments for individual meshes.
The latest release of EntityForge comes with updates to the code, ensuring compatibility with the latest versions of cal3d, gtkglextmm, and sigc++. Overall, EntityForge stands out as a versatile and reliable software for 3D graphic media display, animation, and manipulation.
Version 0.2.2: N/A