FWE is a simple windowing system designed for framebuffers, providing a frugal environment for managing windows.
FWE boasts several key features, including frugality, a small size of 20 kB for the current alpha version, minimal resource requirements, software simplicity, a client-server architecture with the possibility of having clients on remote computers, graphics on each console with one server each, and basic drawing commands needed for frugal applications.
One major advantage of FWE is its commitment to avoiding software bloat. Bloat is often poorly designed, poorly implemented, and rushed work that leads to slow performance and hardware upgrades. This cycle of constantly buying new hardware is both economically and materially wasteful, and it profits the few while making the many suffer unnecessarily. Furthermore, the manufacture and disposal of computer equipment contribute to the release of harmful chemicals into the environment.
Liberation from bloat is liberation from rushed work, poorly managed projects, and bad engineering. FWE aims to produce better, leaner, and less buggy software that does not pass on the consequences of bad programming choices to users. With FWE, users do not need to constantly upgrade their hardware to accommodate unnecessary bulk or upgrades.
In the latest release, some Xlib compatibility was added. Overall, FWE is an excellent choice for those looking for a simple, frugal, and environmentally-friendly option for windowing systems.
Version 0.2.5: N/A