This software provides a global illumination editor and radiosity lightmapper for rendering realistic lighting effects in 3D environments.
One major advantage of gile[s] over other lightmappers is its ability to handle models of arbitrary complexity while maintaining smoothing groups. This means that you can create intricate scenes with ease, without worrying about a loss of detail or quality.
Additionally, gile[s] comes equipped with an intuitive editor that enables you to add models and lights effortlessly. You can even paint your lightmaps directly and switch between vertex lighting and lightmaps as needed.
If you use any of the following file formats - x, 3ds, ase, lwo, obj, ac, b3d, or gls - gile[s] will support it seamlessly. If you want to learn more about its features and capabilities, simply visit the gile[s] website. So why not light up your worlds with this powerful and versatile lightmapper?
Version 1.x: N/A