Go-moku Apprentice is a project that involves a player who learns from his errors in gomoku, facilitating the improvement of his performance.
This new release, version 0.5, has seen some improvements to the apprentice playing engine. The scoring system has been updated so that making a winning move will always receive a score of INT_MAX, while making a losing move always gets a score of INT_MIN. This feature is a significant addition, as it helps to ensure that the player is always motivated to make the best possible moves.
However, these updates have come at a cost of computing power. The improved playing engine requires more resources, but the use of gprof has helped to mitigate the impact. In summary, the Go-moku Apprentice project is a valuable tool for anyone hoping to improve their gomoku skills. By teaching itself from previous games, it is a unique and effective way to develop a winning strategy. This latest release further underscores the project's commitment to providing an exceptional player experience, and we highly recommend it.
Version 0.6: N/A