gSculpt is a free and open-source 3D polygon modeling software that is procedural in nature. It provides users with advanced capabilities to sculpt, model, and manipulate 3D objects.
To use gSculpt, you must have a few prerequisites on your system. These include GTK+ version 2.6.x, Python 2.4, Gtk+ 2.6, GtkGLext 1.0.6, pyGtkGLext 1.0.1, PyGtk 2.6, Boost 1.32 (Boost::python), PyOpenGL 2.0, and Scons 0.96. Once you have all of these requirements in place, you can install gSculpt and start using it.
The latest release of gSculpt comes with a few bug fixes that enhance the user experience. For instance, it resolves a crash bug that occurs when using the extrude face and tweak tools. This bug was traced to MFace::copyFrom() attempting to copy vertex normal information from the source face, even when the source face did not have up-to-date vertex normal information. The new version only copies vertex normal information if the vertex normal data in the source face is current.
Another issue that has been addressed is a bug in the bandsaw tool discovered by PengYou. The bandsaw and n-bandsaw tools failed to work correctly when the bandsaw path self-intersects. While the bug has been fixed in the bandsaw tool, n-bandsaw requires more attention.
Overall, gSculpt is a powerful tool with lots of features that would appeal to 3D polygon modelling enthusiasts. The latest version resolves some of the limitations of previous versions, which makes it worth checking out.
Version 0.99.46.1 Alpha: N/A