The JGachine project is a Java-based game engine, machine and browser, designed to be a platform for game developers to create games without having to worry about the underlying architecture. It provides a powerful set of tools and features to help developers quickly create and ship their games to various platforms.
Built on a foundation of Java and C++, JGachine is both robust and reliable. The games themselves are written in pure Java and can be easily loaded via the network, making it convenient for gamers to access their favorite games quickly and easily.
Some of the key features of JGachine include easy game programming for beginners, a game machine/engine/browser, and one client for multiple games. With JGachine, you only need to write the game server, though the server may send bytecode to the client. Additionally, JGachine has a secure client and supports writing multiplayer networked games within 2 hours.
A portable solution, JGachine also allows for output device independent games and device-independent coordinates. It even facilitates different/changing aspect ratios to ensure an optimal gaming experience across devices.
The system requirements for JGachine are minimal and include gcc (gcj) 3.x, OpenGL/Mesa, SDL, and SDL_image. With its powerful features and ease-of-use, JGachine is an excellent gaming solution that is sure to impress.
Version 0.1.0: N/A