KoalaMud Game Engine is a software project that offers a server for multiuser dungeon (MUD) games. It supports multithreading for faster performance.
The KoalaMud engine offers robust features, allowing for the dynamic and seamless creation of unique and engaging worlds. The Shadow of the Wheel is one illustration of the KoalaMud engine's potential, which is constantly evolving to demonstrate its versatility and value.
This version of KoalaMud comes with plenty of new features, including a basic rooms support which is still in the process of being fully developed. Additionally, the skills system has been revamped, and the language support is more thorough and comprehensive than ever before.
A significant change in this version is the complete re-writing of the network code to extract Qt from that loop. Furthermore, all input commands are now processed in the thread pool via ZThread tasks, and the system is more responsive and more stable than it was previously.
Another noteworthy improvement is the fact that commands have been split into multiple command trees that are easily searched as needed. Presently, there are standard commands, immortal commands, and all of the OLC editors have been moved under the olc command tree for simplicity and consistency.
Lastly, color marker support has been added and paves the way for more functionalities such as aliases later on. Overall, KoalaMud Game Engine is a top-tier platform for the creation of MUDs, offering high-quality features that help create a world like no other.
Version 0.3.6a: N/A