KokaDice is a Yahtzee clone
Version: 2.0.3First things first. You like my program? Good. It likes you too. That'll be $5, please. C'mon, it's a fun little program and it is only five dollars(!). Help an independent OS X developer out.
Operating System: Mac OS X
Okay, Sherman, set the way back machine for 1995. I'm in college, and dating my future wife, Koka. We play various dice games a lot, one of which was the very nice UltraDice. But, Koka wasn't too impressed with it, and requested lots of changes. So I, eager to show off my programming chops, hacked it around (gota love ResEdit!) and turned it into KokaDice. Same game, my graphics and sound.
Fastforward a few years. UltraDice (and playing in college) are distant memories. We're now running OS X, and it seems silly to start up classic just to play an old dice game. Fortunately, by this point, I'd learned Objective-C, so I could do something about it.
So KokaDice was re-born in all of its native cocoa goodness. Brand spanking new everything in it, 100% by me (no hacking other people's code this time!). Fun, enjoyable, you name it. If you like dice games, this is the one to beat.
And what do you owe me for such a fun little program? Why just the low low price of $5. Surely you can cough up just $5 for the hours upon hours of fun that this game will provide, can't you? Good, I knew you could! Problems? Comments? Questions? Suggestions? (email me), let me know what you think.