MacFungus - Multiplayer tile eating grid game
Version: 1.0b4MacFungus is a game where players on a grid have to eat each other's tiles to win.
Operating System: Mac OS X
Network code is forthcoming.
How to I play this game?
It's easy. First go in File > Start New Game.
There, you will be able to choose the number of players in the game, aswell as their name and color. When you're done, press the Start New Game button.
You will then be presented with the game grid with each player that you configured on the board.
The first player is always the one to start. He will receive a randomly generated shape in the lower right corner. He can then click where he wants to apply the shape on the gaming grid. A player can only apply the shape where it touches a square of his own color.
- If a player sandwiches an opponent's tile between two of his own, the player gains control of that tile and it switches to his color.
- If a player cuts another player in two parts, the part not connected to the head gets destroyed.
- If a player gets his head eaten, he loses the game.
- When a player is the only one left, he wins the game.
A bite allows use to destroy another player's tile that is adjacent to yours.
To use a bite, simply press the Use Bite Button and bite your opponent.
What's New in This Release:
· Big Bites: Use the shift key, take out four squares for the price of 3.
· Hot Corners: Reach for the corners to receive extra bites. Optional.
· Adjustable Game Speeds: Slow, Medium and Fast...
· AppleScript Commands: You can now create or join games using AppleScript. This will allow in the future for MacFungus to work with third party programs like GameRanger (If the developer ever decides to take his email).
· Check box in preferences to turn off sounds effects
· Improved the appearance and usability of the chat views
· Right mouse click can rotate the random shape
· Much improved redrawing speed
· And more...
Defects and Performance Fixes:
· Fixed discoloration player's list
· Fixed when host and clients went out of sync
· Fixed crash or freeze that could happen when an animation was playing and the user attempted to leave a game
· Improved stability in general
· And more...