MacSloMo is a CPU emulator capable of emulating centipedes, millipedes, and two Astro Fighters games
Version: .67MacSloMo is the first CPU emulator written in FutureBasic. It is capable of emulating centipedes, millipedes, and two Astro Fighters games. If you want to use MacSloMo, you must dig up the rom sets for these games from the net somewhere. I can not currently post them here. The documentation explains the files you need and their use in some detail.
Operating System: Mac OS X
MacSloMo was ported originally from Visual Basic by TJ Grant. At the moment, I have all the source code and resposibility for new versions and releases. That is, until such time as TJ becomes interested in the project again.
Â· System 7.0 or better for 68040's and System 7.6 or better for PowerPC's.
Â· 640x480 or better monitor at 256 colors
Â· 4 megs of free RAM
What's New in This Release:
Â· 68k support is currently broken
Â· Removed some extraneous code
Â· Rewrote main loop for clarity and speed (removed that horrid switch block)
Â· Changed manually programmed windows (bleh!) into dialogs. (the about box appears to be insane though, I'll fix later)
Â· Rewrote the Hog CPU scheme
Â· Made tweaks for code size
Â· Shaved some instructions from the addressing core
Â· CPU core optimized significantly (main hangup is still graphics code)
Â· Fixed mistakes with ROL and ROR instructions.
Â· Fixed small division error