Mars, Land of No Mercy is a turn-based strategy game that takes place during the early days of human colonization on Mars.
One of the most remarkable features of this game is the incredible level of freedom given to the player. The choices made by the player have a direct impact on the outcome of the game, with every action leading to a reaction. It is essential to maintain a consistent and responsible behavior in order to gain the trust of the Corporations and avoid being excluded.
The game is programmed in C++ and built upon the SDL layer and a few sublibraries. The engine is isometric-based and draws inspiration from classic games such as the X-COM series and Civilization. While there is no multiplayer functionality currently available, it is possible that it will be added in future updates.
Other key features of the game include a charming plot, original soundtrack, and a wide variety of Mechs to choose from. The game does require a few specific dependencies, including SDL, SDL_image, SDL_ttf, and scons.
Recent updates to the game have added several new features and improvements, including the ability to save screenshots in PNG format, improved VFLIP and graphic tracking, and an improved FOV system for diagonal views. The game now features XML config files and several bug fixes to improve overall gameplay.
In addition to the main campaign, the game also includes special features such as the Santa-Mech and X-Mars tileset, adding an extra layer of excitement and fun to gameplay. Overall, Mars, Land of No Mercy is a must-play for fans of turn-based strategy games and space exploration alike.
Version 0.2.1: N/A