"NRobot is an autonomous game that involves robot battles." (9 words)
NRobot is written for the ECMA CLR and has been thoroughly tested on both Mono and Microsoft's .NET framework, ensuring seamless performance across different platforms. While it's currently functional and "playable," some of its features could be improved.
One missing aspect that's worth mentioning is the absence of a security architecture, which means that robot code executes under full privileges. Thus, it's recommended that users run NRobot under a user account with no privileges over important files if they're running robots from untrusted sources.
Another downside to NRobot is that it lacks sufficient documentation, and the GUI implementations could use some polishing. However, it does come preloaded with three sample robot implementations that allow you to start playing right out of the box.
To get started with NRobot, you'll need Mono and GTK# installed on your system. The latest release includes minor bug fixes, several performance tweaks, and has resolved issues related to compiling and running NRobot on Mono.
Overall, NRobot is an exciting and challenging game that provides a unique approach to robot fighting gameplay. Whether you're a seasoned programmer or someone who's just looking for a fun and entertaining game, NRobot is worth checking out.
Version 0.21: N/A