The software allows users to view Oni resources.
Presently, the program supports the following formats: AKEV - level data reference list, BINA - raw binary data, CBPI/CBPM - unknown, CONS - console description, DOOR - door description, DPge - diary page pointer, IDXA - 3D data point index list, IGHH - in-game interface help, IGPG - diary page description, IGSA - diary page string list, IGSt - diary page string, Impt - impact description, IPge - info page pointer, M3GM - 3D object description, Mtrl - material description, OBAN/OFGA - unknown, ONCV - character variant description, ONGS - game settings, ONLD - level description, ONLV - level data reference list, ONVL - character variant list, OSBD - data pointer, PNTA - 3D point list, PSpc - interface rectangle list, PSpL - interface rectangle reference table, PSUI - user interface description, SNDD - sound file, StNA - string list, SUBT - subtitle list, TRAM - animation, TRGE - trigger shape description, TRIG - trigger data description, TRMA - texture map table, TSFF - font data reference, TStr - string, TURR - turret description, TXAN - animated texture description, TXCA - texture coordinate list, TXMB - large texture description, TXMP - texture map, VCRA - 3D coordinate list, WMCL - window manager rectangle list reference, WMDD - window description, WMMB - menu item list, and WMM_ - menu item.
In conclusion, OniTools is an extraordinary software with an exceptional range of supported formats. It is not only easy to use but also comes with a source code package for enhanced flexibility. OniTools is ideal for game developers and any users interested in viewing the numerous resources used in Oni.
Version 1.3: N/A