Open Gaming System is a platform for building open gaming software.
The distribution package comes with a software development kit (SDK) that allows developers to work with C, C++, and Java. If you're wondering what an open game is, it's essentially a role-playing game that uses an open rule system. This follows a trend in the market where the rule systems for these games are shared with the gaming community, similar to how open-source software operates. Open gaming software is software that has been specifically written for open games, including MMORPGs, campaign management systems, and character generation tools.
To use the Open Gaming System, you'll need GLIb. The latest release includes several new elements such as new classes, creatures, skills, feats, items, and spells, all of which have been added as models to test the core rules. Additionally, existing test drivers have been rewritten, and new test drivers for higher-level functions have been added. These test drivers have exposed numerous bugs, all of which have been fixed as part of this release. Other updates include bug fixes and enhancements to the core rules, including the ability to give creatures body parts for carrying and equipping items and the use of smart pointers where necessary. Lastly, the release comes with even more API documentation to help you get started.
Version 0.1.1: N/A