Pangea Software's Ultimate Game Programming Guide for Mac OS X - Become a video-game developer
Version:If you've ever thought about becoming a video game developer then this book is for you! This intermediate-level programming book contains all the tricks of the trade that you need to know to build a game engine for Mac OS X.
Operating System: Mac OS X
You'll learn about all of the nuances dealing with the various Mac OS technologies such as the HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and more! You'll also learn how to write a plug-in for Maya, do stereo 3D rendering, networking, AltiVec optimizations, and even how to copy-protect your games.
The book contains also an entire chapter dedicated to marketing and sales strategies especially for developers interested in self-publishing their games.