The software offers a WoW simulation that can be used to analyze parry-haste mechanics effectively. This tool could prove useful for gamers who want to optimize their strategies and understand the game better.
- Each boss swing will be labeled with 3 possible values, with a single-roll simplified combat table RNG.
- The swing can either be parried, resulting in a proc for Rune Strike and parry hasting according to #5, dodged resulting in a proc for Rune Strike, or a hit/miss.
- The player swing speed is constant and set at 3.5. However, every time a player parry occurs, the scheduling for the next swing will be re-evaluated.
- A Runic Strike is recorded whenever a player swing follows a parry or dodge.
- When the player parries, the next swing will be recorded as a hasted attack, and its scheduling will be affected in the following way.
- If the next swing is scheduled to occur in more than 60% of the player's swing speed, then the scheduling will be shortened by 40% of the player's swing speed.
- If the next swing is scheduled to occur within 60% and 20% of the player's swing speed, the next swing will be re-scheduled to occur in 20% of the player's swing speed.
- If the next swing is scheduled to occur in less than 20% of the swing speed, the scheduling is unchanged.
Overall, the Parry-haste-simulator is a very useful and accurate software for World of Warcraft players who want to learn more about the parry hasting mechanics of the game. The software has many features that replicate in-game behavior, ultimately allowing players to obtain a better understanding of the mechanics of parry hasting.