Pertergrin project is a fantasy role playing game system.
Version: 20010406Pertergrin project is a fantasy role playing game system.
License: GPL
Operating System: Linux
Homepage: developer.berlios.de
Developed by:
It lets you create or improve a world, towns, items, and so on using an editor. The editor can also be used for editing other (expandable) RPGs.
Here are some key features of "Pertergrin":
· a) Hero or Player Character (see documentation, part I, section 1)
· characterising values (vector field ?)
· attributes (vector field ?)
· life points, endurance points, astral force, psi force, ... (vector field ?)
· special abilities (vector field)
· race
· hero type
· equipment (including coins, arrows (which are vector fields!))
· b) Non Player Character (see documentation, part II, section ?)
· attributes (vector field ?)
· life points, endurance points, astral force, psi force, ... (vector field ?)
· special abilities (vector field, only standard except magic)
· race (much wider than PC)
· npc type
· equipment ?
· c) Special Ability (see documentation, part I, section 5)
· Name
· Description
· maximum value current maximum value, based on formula
· current value valid value changed through items or certain actions
· Task
· Cost to use it (endurance points / astral force) (are there auto abilities ?)
· basic attributes (vector field)
· corresponding values to calculate it (or formula ?)
· random factor(s) ?
· d) Currency (see documentation, part I, section 4)
· name
· description
· base value (farthing)
· amount
· weight of 100 coins in ounce (maybe one coin in gram)
· e) Item (see documentation, part I, section 4)
· name
· description
· weight
· price
· changed attributes (vector field ?)
· task
· hit force
· protection force
· extra damage (poison or similar)
· (re)load time
· range type
· f) magic item
· like item, but with
· task as vector field
· number of charges (