The Pepergrin project is a software-based fantasy RPG system.
One of the key features of Pertergrin is the ability to create a Hero or Player Character. Part I, section 1 of the documentation outlines the characterizing values, attributes, and other vector fields such as life points, endurance points, astral force, psi force, and more. Additionally, you can assign a race, hero type, and equipment (including coins and arrows that are also vector fields) to your Hero.
Non-Player Characters (NPCs) are also an important part of the game. Part II, section ? of the documentation outlines the attributes, vector fields, special abilities (standard only except for magic), race (much wider than PC), NPC type, and equipment that you can assign to your characters.
In addition to these features, Pertergrin also allows you to create Special Abilities (Part I, section 5) for your characters. The ability to customize the name, description, maximum value, current maximum value, task, cost to use it (endurance points/astral force), basic attributes (vector field), corresponding values, and random factors makes the game even more engaging.
Currency is another important aspect of the game. In Part I, section 4 of the documentation, you can create a name, description, base value (farthing), amount, and weight of 100 coins in an ounce (or one coin in a gram).
Items are crucial to the gameplay as well, and the documentation covers the essential sections in Part I, section 4. The name, description, weight, price, changed attributes (vector field), task, hit force, protection force, extra damage (poison or similar), reload time, and range type are all customizable.
Lastly, Pertergrin allows for the creation of magical items that have an additional feature of the task as a vector field and a set number of charges. Overall, Pertergrin is a powerful RPG system that allows for in-depth customization, making it an exciting choice for avid gamers.
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