rndCiv generates random rulesets for Freeciv, offering an unpredictable gameplay experience.
rndCiv provides randomized rulesets for Freeciv that blend different genres to create unique, playable techtrees. The units, buildings, and governments are bundled into different genera's, allowing you to customize your gameplay experience. In combination with Freeciv, rndCiv works as a Meta-Modpack that can alleviate the 'same old' feeling.
However, this code is still in beta, and occasional crashes can occur, so saving your progress frequently is recommended. The rules need to be fine-tuned as well. To get started, use the command "./rndCiv.pl random4" and read the rulesets in the './output' directory.
The 'ruleset.summary' file provides a quick overview of the ruleset, while the 'techtree.dot' file can be fed into the dot graph generator for more visual detail. To implement rndCiv with Freeciv, symlink the output directory to 'freeciv/data/rnd' and set the 'rulesetdir' to 'rnd'.
rndCiv requires you to have Freeciv installed, and the latest release consists of numerous improvements and bug fixes. These include fixed image set, bad name bug, spelling errors for unit graphics, tweaked Tribal Govt type, and faster tech rulesets.
In summary, rndCiv is an excellent software tool for anyone looking to mix up their gameplay in Freeciv. It's a solid solution for tackling the predictability issues caused by the same default techtree in every game. Despite its beta status and occasional bugs, it's worth trying out for any Freeciv player looking to add more excitement to their gaming experience.
Version 0.7.2: N/A