ScreamerNet Controller is a software that enables easy control of Lightwave's ScreamerNet. With this controller, users can optimize and manage the distributed rendering process, ensuring smoother and more efficient production of 3D animation and graphics.
This impressive software enables you to modify the output information and scene range when loading a scene, as well as automatically checking that the frames on disk are not newer than the scene file. This feature allows you to re-render a selection of frames by simply throwing them away prior to re-rendering. Additionally, it creates a log file that provides details of the machine rendering each scene. This log file can be imported into a spreadsheet or other third-party render log analysis tool.
The ScreamerNet Controller offers many features that make network rendering smoother and more efficient. It has four levels of registration, the first level of which is free and allows the controller to control one node. This level is perfect for batching scenes while you continue to work in Lightwave. Further pricing information can be found on the website.
This latest release of the software includes several bug fixes, such as fixing a bug that caused occasional crashes when loading a saved frame queue. The scene prediction calculation has been revised to be more accurate. The frame checking algorithm has also been revised to correctly identify frames that are outside of the numeric range.
The ScreamerNet Controller requires Lightwave 3D 7+ to be installed. Although earlier versions may work, they have not been tested. The software has been successfully tested with Lightwave 3D version 8. Overall, the ScreamerNet Controller is an excellent software for managing network rendering of Lightwave scenes, offering a range of features that increase efficiency, accuracy, and flexibility.
Version 3.2.10: N/A