This software is a Pygame wrapper which allows ease in creating games and graphical applications. It simplifies game development by providing a set of classes and functions.
To get started with SPW, you will need to import the required files, including pygame and the spw.gui.Context. Next, create a screen with the size of your choice, in this case, 800x600 pixels. Afterward, leverage the Context block by creating an instance of canvas in the with statement. That way, you can efficiently execute multiple translation and scaling functions within the canvas.
For instance, you can translate the canvas by (400,300) pixels and blit a sprite at (0,0) coordinates. Then, you can further translate the canvas by (50,0) pixels and apply a 0.5 scaling factor before adding the sprite to the canvas again using canvas.blit(sprite, (0,0)).
Overall, SPW is an excellent library that simplifies the process of 2D canvas abstractions, translation, and scaling. This library provides a great starting point for game and visualization projects.
Version 0.0.3: N/A