Terraform is an open source software for height field generation and manipulation. Its interactive interface allows users to easily create and modify terrain, making it a useful tool for game development or digital art projects.
One of the key features of Terraform is its ability to generate random terrain using a variety of algorithms and then selectively change the terrain using a variety of transformations. These transformations provide a real-time preview, so you can instantly see the effect of any parameter changes. In addition to height field generation and manipulation, Terraform includes several other features as well.
Terraform is distributed under the GNU GPL open source license and is written in portable ANSI C. It's built with the GNOME desktop environment and uses the Glade interface builder. The software supports Gtk themes and provides several different projections and colormaps. Dialogs support real-time previews where possible. In terms of terrain generation, Terraform offers 12 different methods and 20 different transformations. Other features include river and object placement, one-click export of height fields to POV-Ray, and a themeable POV-Ray rendering environment.
To use Terraform, you'll need GNOME 1.2 or better, an ANSI compliant C compiler, POV-Ray, and Trio (if you're on a system which doesn't define/implement vfscanf and/or vsscanf). The latest release of Terraform includes several bug fixes and new features, such as support for PPM files, a new POVRay rendering scheme, and new colormap options. The GUI has also been improved in several ways, such as added object pruning and the ability to fade out object placement properly on both ends.
Overall, Terraform is a powerful and versatile software program that is suitable for a wide range of applications. Its open source nature, consistent GUI, and real-time preview options make it an ideal choice for anyone looking to generate and manipulate height fields in a convenient and user-friendly way.
Version 0.9.0: N/A