Virtual GameBoy Advance is emulation software that enables users to play Nintendo's GameBoy Advance games on their computer.
VGBA is written in portable C language and can be used on a multitude of devices. This includes videogame consoles, MP3 or DVD players, set-top boxes, cell phones, digital cameras, and more. If your company is considering the use of GameBoy Advance emulation in its products, you can license either the entire VGBA source code or the ARM7 CPU emulation directly from the developer.
When initially released in 2000, VGBA was the first GameBoy Advance emulator available in the world. Since then, it has been joined by numerous other emulators, but VGBA remains an excellent choice for those looking for a reliable emulator.
This release of VGBA includes various bug fixes that improve stability and address issues with the line coincidence interrupts, EEPROM and FlashROM allocation, and BIOS routines. The debugger feature has also received several updates, including a new GBA-specific view.
Both the VGBA-Windows and VGBA-MSDOS versions have been updated to utilize the 640x480 display mode and include improved TV scanline simulation. A "soft video" mode has also been added to the program, which can help smooth out pixelated edges.
VGBA-Symbian has also received an array of updates, including a new "Fill&Soften" zoom mode, screen orientation controls, and backlight controls. Several important bugs have been fixed, which has led to greater stability of the VGBA-Symbian program. It is now available on UIQ3-based phones from Sony Ericsson and Motorola, and the developer encourages users to test the program on other UIQ3 phones to provide feedback.
Overall, VGBA is an excellent choice for anyone looking for a reliable and versatile GameBoy Advance emulator. Its portability and ability to run on various devices make it an attractive option for individuals and businesses alike.
Version 3.4: N/A