Young marine engineer joins a team exploring the Titanic in 2002, facing the tragedy’s truth and his own mysterious past. Software summary: Titanic exploration uncovers past mystery.
The storyline involves Nichols and his team of marine engineers, who intend to explore the Titanic wreck with revolutionary new ultra-deep liquid-oxygen technology. Nichols experiences startling visions of living passengers and crew on board an intact ship, including the Cooper family, and begins exploring the wreck on his own sojourns.
The game's developer, M. Carlson, is a historian and artist with a passion for history and ships. Carlson is doing meticulous research on marine engineering, submersible technology, and computer information systems, and his expert knowledge is evident in the game's plot and execution.
As David Nichols progresses through the game, he risks his career and reputation to find out the fate of the baby Mrs. Cooper put into a boat that cold night. Under suspicion by his team leader, David finds himself in a race to return to the wreck and learn the true story of the third-class passengers on the night of the sinking. The game's plot is gripping, and the conclusion is shocking and unexpected.
The game's authenticity is evident in its use of actual characters, such as the family of Frederick Goodwin, aka the Coopers, and experimental liquid-oxygen diving technology, which promises to allow suited divers to explore the wreck at depths of several thousand feet. Carlson's meticulous research ensures that the game's historical accuracy is top-notch.
The game is a tribute to the passengers and crew who lost their lives on that fateful night on April 15, 1912. The game's conclusion is a poignant reminder of the tragedy of the Titanic and the human cost of progress. Overall, the game is a must-play for anyone interested in history, ships, and an engaging storyline.
Version 1.00: N/A