GLBasic is a game programming language with easy commands for 3D graphics, networking, media playback and joystick integration. It compiles small, fast, and self-sufficient executables for Windows, Linux, PocketPC, and GP2X platforms.

One of the key advantages of GLBasic is that it offers a range of straightforward commands that are ideal for those working with 3D, networking, joysticks, and media playback. This simplifies the process of getting your game up and running, allowing you to focus on more important aspects of the process.
Another key benefit is that GLBasic is able to compile incredibly small, fast, stand-alone executables that are perfect for a range of different devices. This allows you to optimize the user experience considerably, providing players with a seamless and enjoyable experience.
The SDK that comes with GLBasic is also impressively comprehensive. This includes a range of different features, such as an editor, compiler, font-generator, and 3D object converter. With so much at your disposal, you'll be well equipped to create the games of your dreams.
Finally, GLBasic is able to compile executables that are suitable for a range of different platforms. Whether you're focusing on Windows, Linux, PocketPC, or GP2X, GLBasic has you covered. This makes it an incredibly versatile and useful tool for game developers of all kinds.
Version 4.0: GP2X support, PocketPC support
Version 1.0: N/A