XCOM project is a Linux-based software that facilitates component-based programming.
XCOM offers several features that make it an excellent tool for software development. Specialized IDL compiler generating C++ code is one of these features. The system also offers embedded metadata, in-process components, and a wide range of numeric and string data types. XCOM also supports array, sequence, and struct types, making it a versatile tool for software developers. Additionally, the system supports error reporting via exceptions.
One significant advantage of XCOM is that it generates C++ code that conforms to the binary standard of the system. The generated code's binary layout follows the XCOM binary format rules, making the system a reliable tool for creating software projects. Virtual functions are used in other component systems to enable this functionality, but XCOM uses a combination of templates and inheritance. Using this mechanism ensures that the virtual function mechanism's implementation remains uniform across different compilers.
The generated C++ code simplifies software development by allowing developers to use the system without worrying about binary details, such as reference counting and memory management. In most scenarios, all the background details can be handled effortlessly. The system also supports error reporting via exceptions, but only the IDL defined exception objects are allowed to propagate through the interface methods. Inheritance between exception types is also supported, allowing developers to create more complex usage scenarios.
One recent release of XCOM includes compatibility with new GCC versions and a switch to the CMake build system. The project has received a new lease on life with the recent upgrade, which means software developers can expect to see more from XCOM in the future.
Version 0.8: N/A