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Home Linux EDuke32 Download

EDuke32

October 16, 2007
EDuke32 is a Duke Nukem 3D port, allowing for cross-platform play and new features for mod creators, rendered using OpenGL.
Version 1.4.0 Beta 2
License GPL
Platform Linux
Supported Languages English
Homepage eduke32.sourceforge.net
Developed by Pierre-Loup Griffais and Richard Gobeille
EDuke32 is a Duke Nukem 3D port that supports OpenGL rendering and is available for cross-platform use. This port offers new features for mod authors and incorporates the JFDuke3D port merged with EDuke to provide more options for mod authors. This software was built on the foundation of Jonathon Fowler's work on JFDuke3D, including Build engine author Ken Silverman's Polymost renderer, and Matt Saettler's work on EDuke. EDuke32 even comes with the powerful Mapster32 Build editor.

One of the best features of EDuke32 is the enhanced event-based game scripting system that allows mod authors to be more creative. Additionally, the port supports truecolor textures and MD2/MD3 models, making it ideal for modern gaming systems. The software also features an augmented map editor that simplifies the process of creating personalized game maps.

The latest release of EDuke32 includes a number of important updates and improvements. The release has reworked and enhanced Polymost shading, making it even more powerful. The code has been cleaned to build properly without Polymost/OpenGL support, and widescreen support has been added for Polymost. The software can now toggle correct HUD model rendering on and off, and broken support for linking OpenGL statically has been removed.

Other updates include support for DDS textures and dynamically loading GTK, a new startup window, and mouse/joystick simultaneous support. Bug fixes include issues preventing skill selection, bonus screen and episode ending animation sounds from playing, and problems where the player was unable to exit pools of water or disable multiplayer map exits. A "nat-free" support feature has been added from Adam Fazakerley, and the software now includes a more noticeable message to indicate that the player has not voted yet in an active vote.

The software is also more customizable, with the addition of support for /me in text chat, increased player chat icon size, and updates to the weapon system. This includes reworked movement_lock member of the player struct to use bit flags, and the addition of findnearactorz, findnearactorzvar, findnearspritez, and findnearspritezvar. The software also includes WEAPON_FLAG_RESET to properly emulate the chaingun and freezer.

In conclusion, EDuke32 is a powerful Duke Nukem 3D port that offers a wealth of new features to mod authors. The software is cross-platform and supports OpenGL rendering, making it ideal for modern gaming systems. The latest update includes numerous new features, bug fixes, and updates to the weapon system. With EDuke32, mod authors have the versatility to create unique and engaging custom maps and content for Duke Nukem 3D.
What's New

Version 1.4.0 Beta 2: N/A

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