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Brian Richardson

http://search.cpan.org/~bjr/Chess-0.6.0/lib/Chess/Game/MoveList.pm

Chess::Game::MoveListEntry

Updated at May 6, 2009 By Brian Richardson
This software features a read-only class that holds move data for Chess games. The class is utilized by Chess::Game::MoveList to keep track of a game's progress.
297

Chess::Piece::Rook

Updated at May 8, 2009 By Brian Richardson
This software summarizes an object representation of a rook in a chess game.
293

Chess::Piece::Queen

Updated at May 8, 2009 By Brian Richardson
This software creates an object representation of a queen in a game of chess for effective gameplay.
349

Chess::Piece::Bishop

Updated at May 8, 2009 By Brian Richardson
A software that generates a bishop piece in a chess game by producing an accurately designed 3D object representation.
289

Chess::Piece::Pawn

Updated at May 11, 2009 By Brian Richardson
This software class represents a pawn in a game of chess.
319

Chess::Piece::Knight

Updated at May 11, 2009 By Brian Richardson
This is a software summary of the text that provides a brief overview of its key information in 50 words or less: A chess game object, the knight represents a piece that can move in an L-shaped pattern, making it unique among the other pieces on the board. Its strategic importance lies in its ability to jump over other pieces, potentially providing an advantage in capturing opponents' pieces.
319
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