Unreal Media Server enables you to stream AVI, WMV, MP4, and MPEG files, and live sources like IP cameras, USB cameras, and capture cards in near real-time.
The Unreal Media Server also supports various streaming protocols, including Websocket-video / mp4, RTMP, RTMPT, MS-WMSP, MPEG2-TS, HLS, MS-Smooth, and proprietary UMS streaming protocols. With support for these protocols, Unreal Media Server can be used to play with multiple players such as HTML5, Flash Player, Windows Media Player, Silverlight player, and Unreal Streaming Media player.
The software is also compatible with different devices like iOS devices and Set-Top boxes. Its versatility makes it a go-to solution for organizations looking to stream live video content. Overall, we highly recommend Unreal Media Server as it is reliable, user-friendly, and offers unbeatable streaming capabilities.
Version 12.0: Added streaming via WebSockets to HTML5 Media Source Extensions, allowing browsers to play live near real time video without any plugins. We have also added TLS security for UMS and WebSocket protocols.
Version 11.5: Added live playlist feature allowing server-side channel switching and ad insertion.
Version 11.0: Added support for adaptive bitrate streaming
Version 10.5: Added support for adaptive bitrate streaming
Version 8.0: RTP Unicast protocol, Unicode support, MP4 recording
Version 7.5: AAC Audio encoding
Version 7.0: H.264, VC1 encoding; streaming to Flash player
Version 5.5: Added WMV/WMA encoding of live streams, new streaming modes, support for hardware encoders and more
Version 4.0: Multicast, RTP, playlists and more
Version 3.0: Multicast, RTP, playlists and more