glBSP is a specialized node builder created for DOOM game engine's OpenGL ports. It helps in improving the performance and quality of rendering graphics.
One of the standout features of glBSP is its adherence to the "GL-Nodes Specification". Essentially, this means that it adds some new special lumps to a WAD file which makes it easy and fast for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. This can save you a lot of time and hassle when creating complex graphics.
Another great thing about glBSP is that it has excellent compatibility with many different DOOM ports. Whether you are using EDGE, Vavoom, PrBoom, the Doomsday engine (JDOOM), Legacy 2.0, Doom3D or ZDoomGL, you can rest assured that glBSP will work seamlessly with the GL-Nodes it creates.
In summary, if you are a DOOM fan who wants to take your levels to the next level, then glBSP is definitely worth checking out. With its easy-to-use interface, powerful features, and strong compatibility with popular ports, it is a must-have tool for any serious DOOM modder.
Version 2.24: N/A