GLQuakeWorld is a multiplayer version of the game Quake with enhanced graphics through the use of OpenGL technology.
The default m_filter setting is now 0.2, with 0.1 offering the same experience as turning on mouse smoothing in other games. This release has changed the default palette gamma to 0.8 to create a more consistent look when compared to software renderer. Users can still access the old GLQuake look by using -gamma 0.7 in the command line or try 0.9 or 1.0 if the visuals still appear washed out.
The latest release has extended support for ".txt" or ".text" extensions for drag and drop command-line files. Users can also run a game with command-line parameters via AppleScript. Additionally, GLQuakeWorld now supports the "Only Mortal" MacOSX server browser (v2.0 and later), thanks to Mike and Billy.
This impressive software requires the full version of Quake and MacOS 8.6 or higher, OpenGL 1.2 or higher, CarbonLib 1.2.5 or higher, DrawSprocket & InputSprocket 1.7.x. It is best played on a system with 36 MB RAM (48GB recommended) and 128 MB Virtual Memory. A video card that supports OpenGL with 4MB of VRAM is also necessary, and a Rage 128, Voodoo3 or higher are strongly recommended.
In conclusion, GLQuakeWorld offers a fun and exciting multiplayer gaming experience with enhanced graphics, reliable features, and support for a wide range of systems. It is a worthwhile addition to any gamer's library.
Version 1.1b3: N/A