This Python library is designed for developing simple multiplayer games. It is lightweight and provides easy-to-use functions for handling networking and game logic.
One of the key strengths of PodSixNet is its use of Python's built-in asyncore library. By leveraging this library, PodSixNet is able to provide seamless network functionality without interfering with the rest of your code. Additionally, it makes use of the simplejson 3rd party library to handle the serialization of network events and data structures, which is a major benefit for developers who want to focus on creating games rather than worrying about network protocols.
Another great feature of PodSixNet is its simple callback methods. When network events are received, they're delivered to your high-level classes via a series of callback functions that you define in your code. This allows you to easily integrate network functionality into your game without having to modify your existing classes or data structures.
Of course, it's worth noting that PodSixNet is distributed under the terms of the LGPL license. This means that while it's free to use and redistribute, there are some restrictions on what you can do with the code. However, for most developers, this shouldn't be a major issue – especially given the many benefits that PodSixNet provides.
All in all, if you're looking for a powerful and flexible way to create multiplayer games in Python, PodSixNet is definitely worth checking out. With its easy-to-use interface, seamless network functionality, and simple callback methods, it's sure to be a hit with developers of all skill levels.
Version 0.38: N/A