Almake is a build system and project tree that utilizes Allegro, a software library, to create a generic framework for building applications. It simplifies the development process for developers by providing a standardized structure for their projects.
With Almake, all you have to do is type "make" and let the software do the rest. It's that easy! This project tree comes with a makefile and a simple source code that serves as a template for game development with Allegro. Using Almake makes it extremely easy to distribute your source code and build Allegro projects.
Using Almake is simple. First, you must put your source code inside the ./prj_tree/src/ directory. Just remember to remove the example source code first. Optionally, you can use the example source code as a template for your game development. Then, you call 'make', and theoretically, your project should compile.
Some of the key features of Almake include its multi-platform nature and its ability to autodetect most common configurations. With the latest release, the software now boasts improved OS detection, added support for Darwin (Macintosh), a working "dist" target for creating binary distribution .tar.gz files, and minor changes inside the makefile.
Overall, Almake is an excellent Allegro build system and template project tree that makes game development faster, easier, and more convenient for both developers and end-users.
Version 0.6.0: N/A