DirectFBGL is a software project that extends DirectFB with OpenGL capabilities. This allows developers to use OpenGL for graphical rendering in DirectFB-based applications, resulting in improved graphics performance and flexibility.
To install DirectFBGL, you first need to successfully install Mesa. Once that is done, you can build DirectFBGL and its examples using the following steps:
1. Run './configure' (or ./autogen.sh if using the CVS version of DirectFBGL) with the '--with-mesa=' argument. For example: --with-mesa=/home/dok/cvs/mesa3d/Mesa
2. Run 'make'
3. Run 'make install'
Overall, the DirectFBGL project offers a reliable and efficient way to extend DirectFB's capabilities with OpenGL. With its use of DRI for hardware rendering, users can expect smooth and responsive performance. However, it is important to note that the installation process requires a bit of technical know-how and may not be suitable for beginners.
Version 0.9.25: N/A