The Wine project now has DirectX 9 support thanks to an update that allows for gaming and 3D graphics usage.
Some features of the "DirectX support for Wine" are shared 'wined3d' codebase for Direct3D 8 and 9, improved compressed texture support, hardware non-power2 textures, offscreen texture enhancements, a wealth of additional texture formats supported, color corrections for textures, bug fixes, and various other improvements from past releases.
The newest release includes a redesigned support system for non-power2 textures, support for vertex buffer objects, improved caching, hardware vertex shaders, and better support for compressed textures. The update also fixes several texturing problems in Axis and Allies and Evil Genius, model corruption in Pirates, and crash fixes in fixupvertices with indexes data. Furthermore, there were improvements to performance, support for caching, and numerous other bug fixes.
In short, DirectX support for Wine enhances the functionality of Wine, making it an excellent option for games and 3D graphics. The patches provide full support for DirectX 8 and 9, allowing games and 3D applications to run smoothly on Linux or any other platform that Wine supports. It is ideal for those who seek improved performance, bug fixes and additional features for their 3D applications and gaming experiences.
Version 2005-06-13: N/A