This software provides a tool for creating game-XML files. With its simple interface, users can easily create and edit game-XML files for their game development projects. The class is specifically designed to streamline the process of writing game-XML codes.
Overall, I found the gameWriter to be a very useful tool for writing GAME-XML (v. 1.2) that is readable by Apollo. This software's best feature is its ability to take input from Bio::SeqIO, which makes it easy to write the output in the desired format. With just a few lines of code in the SYNOPSIS section, I was able to quickly and easily write a sequence object in GAME format.
In my experience, it is best not to use Bio::SeqIO::game::gameWriter directly, but instead access it via Bio::SeqIO. However, it is still a solid tool for those who are looking to write GAME-XML (v. 1.2) that is readable by Apollo. All in all, I would recommend giving it a try and seeing how it can benefit your work.
Version 1.6.0: N/A