"Knuddelmonster" is a puzzle and action-packed game that requires players to catch the monster.
To get started with Catch the Knuddelmonster, you'll need to have both the ClanLib and ClanLib-devel requirements installed on your device. Once you have these installed, simply unpack the archive with the following command: # tar -xvzf ctkm-0.x.tar.gz. You can then move into the new directory and build and install CtKm with the commands: # cd ctkm-0.2, # ./configure, # make, and # cp src/ctkm.
Now that you have completed the install process, you can start playing Catch the Knuddelmonster by entering the command: # ./ctkm.
This latest release of Catch the Knuddelmonster has made several exciting improvements to the game. Firstly, a bug causing crashes upon loading levelset has been resolved, ensuring even smoother gameplay for all users. Additionally, an install location has been added for the .dat file to the autoconf script, making the installation process more streamlined. Finally, many Makefile.am's have been removed and "Samy" function has been added in the base makefile.am, clearing up any potential confusion. An intelligent resource search has also been incorporated, with .dat and .scr files now being searched for in different paths including "DATADIR", "./", and "../".
Overall, Catch the Knuddelmonster is a must-play game for anyone looking for a fun and engaging puzzle/action experience. With its reliance on the powerful ClanLib library and intuitive install process, this game is sure to provide hours of entertainment for gamers of all levels.
Version 0.2.1: N/A