This Perl extension facilitates the handling of Microsoft UTF Files that are typically utilized in the Freelancer game. It streamlines file processing for improved efficiency.
To use the extension, developers can simply use the syntax "use Games::Freelancer::UTF" and then open the desired UTF file using "open FILE". The extension supports various file formats including .utf, .3db, .txm, .mat, .ale, .vms, .dfm, and others. After opening the file, developers can read it using "UTFread" and then write it back using "UTFwriteUTF".
The module provides the ability to decode UTF files, which are tree structures encoded in binary. These files are named UTF files based on their headers, and they are used extensively in Freelancer for models, meshes, materials, textures, effects, and more.
One important note is that while the module can be used to save hashes of hashes, it is recommended to use something like Storable instead. Overall, Games::Freelancer::UTF is a valuable tool for developers working with Freelancer and looking for an efficient way to decode and manipulate UTF files.
Version 1.001: N/A