Perl script simplifies gaming.
These commands include help, dumpall [name], find < value >, find, cleanup, keepvalueat < address > < value > ["textual name"], killwrites < address > ["textual name"] [ask], and patch < destination name >. Any other strings can simply be passed through to GDB.
One of the most useful aspects of Games::Hack::Live is its ability to help you patch your favorite games. By starting the program and attaching gdb (the GNU debugger) to it, this module can examine memory, change it, and find locations in the program that try to modify it. You can use the script to keep your games from incrementing error counters or decrementing life values.
Please note that to use Games::Hack::Live, you will need a machine-dependent perl library for patching programs. For 32bit x86 machines, this would be Games::Hack::Patch::i686. Additionally, you can attach gdb to already running processes via the -p switch, but be sure to use the double dash -- in front of it, otherwise the Perl interpreter will take that option for itself.
Overall, Games::Hack::Live provides a range of helpful features for game players and hackers alike. With its easy-to-use commands and powerful capabilities, it's definitely worth checking out.
Version 0.5: N/A