This software allows players to play as a monster in a PMM game.
Once you've included the necessary modules in your code, you can begin using the Games::PMM::Monster module to create new Monsters for your game. To do this, you'll first need to define a set of commands that your Monster will be able to execute during gameplay. You can then pass these commands as an argument to the Games::PMM::Monster->new() method to generate a new Monster object.
With your Monster created, you can then add it to your game arena using the Games::PMM::Arena->add_monster() method. This will allow your Monster to begin battling with other Monsters in the game.
Overall, Games::PMM::Monster is a powerful and essential tool for game developers looking to create exciting and immersive PMM Games. With its robust functionality and intuitive design, it's easy to understand why so many developers rely on this module to power their games.
Version 0.10: N/A