OO Learning Evaluation GO is an algorithm and platform specifically designed for the game of GO. It is an object-oriented software that aims to improve the learning and evaluation process in playing GO.
One of the key features of OO Learning Evaluation GO is its ability to enable learning through experience. This means that as you play, the software will be able to analyze your moves and gradually develop a better understanding of how to position pieces, make strategic decisions, and ultimately win the game. Additionally, the software provides a re-usable algorithmic framework that supports the rapid development of new GO-playing engines.
So, what's new in this release? For starters, the code has been reorganized to make it easier to use various learnable evaluation functions. This gives you more flexibility and control over the learning process, allowing you to experiment with different approaches and find the one that works best for you.
Another exciting new feature is the testing of learning in the GoPlayer module. This allows you to test and refine your skills in a realistic and supportive environment, giving you the opportunity to develop your abilities and play at a higher level.
Finally, the learned function has been updated to simply learn to imitate the current static function. This helps to enhance the accuracy and reliability of the software's performance, ensuring that you have the best possible GO-playing experience every time you use OO Learning Evaluation GO.
Version 0.1.3: N/A