The air rescue flight simulator is a software that simulates air rescue missions, allowing pilots to train in various challenging scenarios. It helps improve flight skills in a safe, risk-free environment.
The origins of Search and Rescue date back to 1997 when it was initially developed as an explorative design for more complex 3D games using the OpenGL graphics library. Much of the hard work in developing the game was credited to Wolfpack Entertainment and various dedicated contributors. The game was later ported to Windows, ensuring that the graphics code was portable. However, the Win32 version was lacking some features due to differences in Windows' design in graphic, sound, and controller implementation.
The flight dynamics engine (FDE) of the game features three models: helicopter, aircraft, and tilt-rotor aircraft flight dynamics. It uses source-centered mathematical equations that simulate movement, mimicking standard physics equations, but not fundamentally following them. This simplifies the handling of the aircraft without compromising on realism and processor load.
The 3D visual models for the aircraft and objects were created by Vertex 3D, an OpenGL modeller designed to create optimized 3D visual models. Each scene in the game is a finite flat world with cloud layers separating them vertically. They are centered at the origin with an artificial longitude and latitude offset applied to displayed positions.
Overall, Search and Rescue is a helicopter based air rescue flight simulation game catering to the average player. While it may not be a realistic simulator, it delivers a flexible game that is fun and enjoyable to play. Its simple flight dynamics engine, 3D visual models, and finite flat world setup make it an ideal game for both novice and veteran players looking for a unique gaming experience.
Version 0.8.2: N/A