Deimos Project is a modular game library collection and 3D space combat simulator software that provides users with a range of customizable gaming experiences.
The internal workings of the modeler are based on a simple OpenGL scene graph API, without impeding the use of low-level OpenGL commands. The project also includes a Hierarchy library, which stores settings and other hierarchically-representable data atomically using XML. Additionally, the software comprises of a timing library, game object container system, and a host of other features.
Notable changes in the latest release of the Deimos Project include Timer 1.3.1 Stable, Hierarchy 1.3.0 Beta, Audio 0.2.0 Alpha, Video/Modeler 4.2.0 Stable, Action 0.6.5 Alpha, Colorizer 0.1.1 Alpha, GUI 0.3.0 Alpha, Math 0.5.2 Alpha, Input 0.4.1 Beta, Asteroids 0.1.0 Alpha, Plugin 0.1.0 Alpha, Physics 0.4.2 Alpha, Media 0.1.0 Alpha, and Demo 0.1.0 Alpha.
Overall, the Deimos Project offers a robust and flexible software suite for users interested in 3D modeling, space combat simulation, and game library collections. The various libraries and tools included in the package make it an excellent choice for both novice and experienced users alike.
Version 0.11.6 Beta: N/A